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Showing posts with label hero. Show all posts
Showing posts with label hero. Show all posts

Friday, 6 December 2019

Age of Wonders -- Keepers Scenario 8 - Part 1

Finally starting to post more Age of Wonders videos; the start of an Elven fight against the Undead! Let's get back on track with all this stuff shall we?


Next

This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Saturday, 29 December 2018

Age of Wonders -- Keepers Scenario 6 - Part 9

A quick livestream to finish off scenario 6 before moving on. I know I need to (want to) do more livestreaming and I promise it will be coming soon. I think the biggest problem keeping me from livestreaming more often right now is the anxiety of going through the process of advertising and making commitments and then WHAT IF I LET EVERYBODY DOWN??? That's definitely something I need to get over though. Honestly, I should probably just do more streams where I don't put myself through the torture of advertising beforehand, but rather I just turn on the stream and go.



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Thursday, 13 December 2018

Age of Wonders -- Keepers Scenario 6 - Part 8

We're so close now I can taste it. Maybe we'll finally finish all the hours we've planted into this scenario and be able to move onto the next one without having to restart once again! :D



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Wednesday, 28 November 2018

Age of Wonders -- Keepers Scenario 6 - Part 7

We're getting so close now, I can feel it. Aren't you excited? Soon we'll be moving on to another scenario and before we know it, we'll be at the end of The Keepers Campaign. Then we play through the other campaign and finally we can retire the Age of Wonders campaign series.



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Saturday, 25 August 2018

Age of Wonders - Keepers Scenario 6 - Part 4

Our adventure continues further into this massive map where we hope to goodness that we don't have to start again from the beginning. I hate to reload when dying but... unless we're in a SUPER awful position where there's no hope, I think I'm going to have to bite the bullet and continue on with the game rather than restarting over and over again.

Maybe if each level of  this game wasn't so long that wouldn't be an issue...



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Monday, 7 August 2017

=== Adventure Town - Mobile Game Review, Idle City Builder - 10/10 ===

     Hey everybody, it's time for another game review. Recently I had my phone cut off; as a result, I haven't really been able to keep up with Idle Heroes because you need to have an active internet connection to be able to play. So I had to start searching for a game which would be lots of fun to play without getting bored of it, and which could be played without being connected to the internet at all times. After some searching, I came across Adventure Town.


     Adventure Town puts you in charge of a little town where you must build shops and houses to gain gold and direct your heroes to defeat monsters and complete quests to earn experience and progress further into the game. As you play, you have little heroes and townspeople who will go to each shop and "buy" items. As they visit the shops, they make gold for you until the shops run out of goods at which point you must restock the goods. As with many time-based games like this, an observant person will note that shorter timed tasks such as growing wheat over two minutes will make more goods if you're constantly playing the game, but will be less effective if you're only checking up on your game once every hour.


     Growing these plants makes goods which are given to the shops which then make you gold so you can buy more buildings to make more money faster. You can't go wrong with making more money. There's also the option of building houses which make money without needing goods. The downside of using houses is that they take quite a bit of time to make the same amount of money that could be made by growing plants and stocking shops... but they're quite useful if you're only able to check up on your game once or twice a day.


     Making all of this money doesn't just go towards building more buildings. In your spare time when you don't have room for more buildings and you're waiting for resources to upgrade these shops and houses, you have to do something to keep yourself busy. At these times you find yourself needing to use the heroes at your command to complete quests that you're given or to just plain kill creatures for either money, resources, or magical elixirs which are used to craft and upgrade things. These heroes can be defeated in battle and then must take a recovery period before they can be used again, but they can never die.


     As you gain levels, the monsters you face get stronger, have more health, and do more damage. This is one of the uses for all that money you're making; upgrading equipment to have more health, defense, or damage is incredibly important if you're going to get anywhere in a world like this. Some of the strongest items require crystals which you can earn over time by defeating monsters or completing bounties. The rest of the items cost simple gold which we already know can be earned easily enough. Upgrading items consists of buying new items and fusing weaker items with stronger ones to upgrade them once you've fused enough together. The new strength of these items can be used to fight creatures or to increase your chance to be successful at completing quests.


     I think the reason I like this game so much is because it reminds me of a game I played once upon a time. I can't seem to remember the name of the game, though if I saw it I would definitely recognize it. The whole premise of the game was that all you could do was build shops and buildings to help your heroes and you could influence their decisions, but ultimately it was up to them to decide what they wanted to do; similar to one of my favorite games called Majesty. Seriously, if any of you happen to know what game I'm talking about, feel free to let me know. I would love to find this game again and see if I could get it to work on a current computer.


     All of the monster-killing you do in this game goes toward the great purpose of upgrading your guardian statue. The purpose of which is to give you money once a day which increases each time the guardian levels up. More money means more buildings and better equipment for your heroes which means more monsters destroyed.


     As with most mobile games, this is a pretty simple game to play with not a lot of action and just enough going on to keep you busy if you kept the game open to kill some time. No consistent internet connection required, a good pace of progression to keep you interested, and reasonable tasks which aren't too difficult to complete. This all makes for a great mix of gameplay which would keep you coming back for more as often as you can.

     Adventure Town gets a 10/10 from me for being another great game which is likely to keep me busy for a few months without looking for something new.

~ Kyle Welykholowa ^_^

Friday, 28 April 2017

=== Idle Heroes - Mobile Game Review, Idle Progression - 10/10 ===

     Alright, so I've been wanting to do a review of Idle Heroes for quite some time now. Idle Heroes is an idle progression game which tends to be a great type of game for those on the go who sometimes need to kill a little bit of time on their phone between tasks and other events. There are good idle games and bad ones and usually they all have the same format, but different artwork and presentation. Idle Heroes brings something completely new to the table for me.






     Idles Heroes isn't just about getting to the next amount of money that buys an upgrade to get more money faster. This game has you upgrade your heroes using money you generate while offline so that you can do more while online. Having higher level heroes lets you progress through the game in multiple ways including the campaign where you get more money as you get further into it, the tower of oblivion where you fight challenges to earn rewards, and the brave trial where you fight up to 15 opponents for rewards based on how far you get.


     Combat in this game is very simple, you click battle and they attack and use their special abilities whenever they are able to. There really isn't much for me to say about it, but that's not a bad thing at all. This game is really straightforward and I'm giving it a perfect score because a good game doesn't need to be complicated. You get 10 tasks every day which you can complete for rewards which you can then use to upgrade your heroes or purchase items. There are at least 5 ways to earn different types of currency which can be used to purchase new heroes or upgrades for them.


     There really isn't anything bad I can think of about this game other than it can take a while to progress to the next stage at some points. Every once in a while you face up against a boss or a harder group of enemies which can sometimes take a while to level up enough to be able to defeat, but that doesn't take much away from the game because there's so much else which can still be done even when you're stuck on another part.

     So Idle Heroes gets a 10/10 from me for being a great game that I just cannot put down in my spare time.

Thanks everybody and have a wonderful day! ^_^

~ Kyle Welykholowa

Sunday, 9 April 2017

=== Age of Wonders - Game Review, Turn-based Strategy - 10/10 ===

What Are We Reviewing?
If you like turn-based strategy, whether it's in a table top game or a video game, Age of Wonders is at the top of the list.


Released: October 31, 1999
Price: $6.49 CAD
Genre: Turn-Based Strategy

     Age of Wonders was released back in 1999, so we're getting pretty close to the grand 20-year mark in age. For such an old game, you might think it would look pretty aged and unable to hold up to present-day gaming. In my opinion, this game is a classic that is still plenty of fun to play and has a great art-style that still looks great even to this day. If you go back to the original pictures of this game before it was released, the art is so simple and would easily have gotten old pretty quick. Thankfully they decided to go in a bit of a different direction which I think looks like someone painted it by hand; this sort of painted-looking art-style is definitely my favourite. Of course the visuals are important when deciding whether or not to play a game, but there's so much more to talk about.

     The gameplay is turn-based; if you're really into board games, this will feel just like playing a board game where everybody takes a turn one at a time to plan out their strategy and execute their plan of action to the best of their ability. There are some options such as having the map already explored, whether or not to have your leader as a playable character in the game, and whether the turns are taken simultaneously or one at a time. Personally, I prefer to have to explore everything on my own, have a leader, and have turns played one at a time; though every once in a while I change it up for fun.


     Games can be a little as 2-players all the way up to 12 with each player playing a different race; each of which have different advantages and disadvantages. Each game revolves around capturing cities and other landmarks, then using the income from those sources to create the right mixture of units to eliminate your opponents. If you've ever played a turn-based combat game, you may already understand how each attack has a chance to hit or miss. If you really enjoy the strategy of combat, you can choose to control each battle yourself, or have the game automatically generate an outcome for you. Obviously this speeds up the game to have it decide on an outcome for you, but the system has a certain way of doing its calculations which can sometimes give you a completely different outcome from controlling the battle on your own. One example is if you're trying to protect a unit that is low on health, you can choose to have that unit run away on your own, but the computer-generated outcome will run that unit headlong into battle even on 1 health point.


     Throughout the game you also have to choose what spells to research to help tip the scales in your favour. Your leader and additional heroes which join you during the course of the game may or may not have the ability to cast spells. These leaders and heroes have an amount of spell points which get refreshed at the beginning of each new turn and from this they can cast spells which each cost a number of spell points. Choices of spells can change the state of the overworld map, enchant units to make them stronger, or can be used in battle to turn the tides in an otherwise unwinnable situation.


     If you can't tell, I absolutely love this game and could go on and on about all the great qualities forever, but unfortunately at some point I have to acknowledge the grit of the game. There are some points which can be a little bit painful either due to the age of the game or due to design. Depending on how much time you have, you may enjoy watching all the animations. Some days I like having a relaxing time watching the animations go on, but they can be a little bit slow sometimes which makes an already long game take even longer to play. You can be playing just one map for an entire month without proceeding to the next scenario. This is why I tend to play while running a program which speeds up the game. My only other real gripe about Age of Wonders is that it has a habit of crashing while playing in any kind of windowed mode. This usually isn't a bad thing as I prefer to play on true fullscreen anyways, but there is another problem where if you tab out of the game and tab back in, it likes to either crash or not open back up... which can make it difficult if you have other things going on while you want to play some Age of Wonders. This makes you have to plan sessions to play rather than just opening it up whenever for a bit while doing other things.

     Overall, even with the negatives of this game, I have to give Age of Wonders 10 / 10 because it's just so amazing for me. I highly recommend getting this game and playing through it if you're into strategy. The Age of Wonders games are my favourite turn-based strategy series so far (though I haven't managed to start playing the new Age of wonders III yet).


     If you're interested in seeing some gameplay, you can head over to my Age of Wonders Gameplay page or you can watch my videos directly on my YouTube channel TheDaemonVirus.

~ Kyle Welykholowa

Monday, 7 March 2016

=== PC Game Review -- Hero of the Kingdom - Point and Click Puzzle - 10/10 ===




     Hero of the Kingdom is a casual point and click indie game for $7 on Steam. For a dollar per hour value, it lasted a little over seven hours which is right where I think a game should be priced. I don't play a lot of point and click games, so I took a chance on this one and was pleasantly surprised.

     This is one of my favourite types of art-styles to look at, so I thought this game was absolutely beautiful the whole way through. The music was enjoyable to listen to all throughout. The gameplay was simple and crisp. You get energy by resting, then use that energy as a resource to complete other tasks.

     One of my favourite parts of this game was as it introduced new things to you through tasks, you would be able to go back through previous areas and find things such as mushrooms or boxes hidden in the scenes. It was really quite fun to look through everything and complete the achievements, read the story, and play through this sweet little game.

     To anybody who enjoys a nice casual game, or a rest from their competitive games for a while, I definitely recommend this game. As usual, if you can get this on sale, it's even more worth the price.



     For me, this point and click game is a 10/10.

~ Kyle