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Showing posts with label gold. Show all posts
Showing posts with label gold. Show all posts

Wednesday, 11 September 2019

Age of Wonders -- Keepers Scenario 7 - Part 6

Could it be, we've finally found the end of scenario 7 of the Keepers Campaign. Watch the epic finale and see us move onward into the next scenario.



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Thursday, 13 December 2018

Age of Wonders -- Keepers Scenario 6 - Part 8

We're so close now I can taste it. Maybe we'll finally finish all the hours we've planted into this scenario and be able to move onto the next one without having to restart once again! :D



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Wednesday, 28 November 2018

Age of Wonders -- Keepers Scenario 6 - Part 7

We're getting so close now, I can feel it. Aren't you excited? Soon we'll be moving on to another scenario and before we know it, we'll be at the end of The Keepers Campaign. Then we play through the other campaign and finally we can retire the Age of Wonders campaign series.



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Thursday, 12 July 2018

=== Mobile Game Review - Tiny Tower - Idle Management - 7/10 =20=

Tiny Tower was one of the first idle management games I ever played on my phone. It seems like most of the mobile games tend to be somewhat idle games which makes sense as I imagine most people would play a game only temporarily while waiting for something on the go or between activities.

Tiny Tower is a game about building a tower of residences for people to live in and constructing shops for them to work in which earn money by selling merchandise which you can then use to construct more rooms.



There is a nice little tutorial sort of thing to start the game which directs you to construct certain rooms and stock shops and really gives you the idea of how to play the game. Completing his instructions gives you Bux which are used to buy upgrades and to stock shops faster.


As your tower builds up you'll see more and more different shops and people as you construct residences and your choice of room types. People move into the tower in one of a few different ways: They can appear in the elevator and want to be dropped off on a floor with a residence, you can pay for a new person to move in using Bux, or a special VIP can appear in the elevator who would cause a residence to completely fill up when dropped off on a floor with one.



The idle part of the game comes from stocking the shops and turning the game off for some time. While you are away, the game keeps selling the merchandise and gives you the profits once the game is turned back on. There is another idle income mechanic which is that once per day you'll earn rent from your residences.


In most games, earning the second type of resource income can be rather difficult or slow, but in Tiny Tower, you're able to earn it pretty easily just by logging in each day which causes fireworks to go off dropping Bux. The more days you log in, the more fireworks you get which means you get more Bux all the time. 


The Bitizens of the tower are the lifeblood of your operation; without them, you wouldn't have any rent, or anybody to work the constructed shops. They have different skills which affects the amount of discount you get for ordering merchandise to the shop they're working in. They also have a dream job which doubles the amount of stock for the shop while they're working there.


As a fun little side-thing to help keep people entertained, there's a Bitbook which is absolutely making fun of Facebook by having the Bitizens post updates and statuses and things which can be entertaining to read, but have no effect on the game at all.


Finally, as with all idle games, this game has a way to reset the game; this allows you to restart for the fun of having a new tower from square one, but keeping some of your progress and giving some sort of bonus for doing so which in this case is to give a golden ticket allowing you to super-charge one of your floors.


Is this a game worth playing? It's definitely well thought-out and if you put in the time to play the game, you can get quite into it. There are some times when the game can get a little slow which is something which does tend to happen when getting further into some of these idle games, but I do think this game is very worth it to play. The gameplay is engaging while it is running and gives you a reason to come back for rewards with each session. There are many mechanics and things going on which keep you having different things to do whether that's stocking shops or moving characters to their requested floors via the elevator.

I'm giving this game 7/10 for idle games because it is better than average, but the gameplay can get somewhat stale after a while, especially if you don't have enough time to actually spend a little bit checking up on the tower once in a while. Other than that, I do recommend this game to play.

~ Kyle Welykholowa

Thursday, 26 April 2018

Age of Wonders -- Keepers Scenario 5 - Part 1

Now that we're FINALLY done with scenario 4, we can move on to scenario 5. I wonder if we'll manage to complete this one on the first try this time? Or will something catastrophic happen once again? There's only one way to find out!



This campaign and more can be found on my Age of Wonders page.

Check out more of my stuff!
- On YouTube
- On Twitch
- On Twitter

~ DaemonVirus

Monday, 7 August 2017

=== Adventure Town - Mobile Game Review, Idle City Builder - 10/10 ===

     Hey everybody, it's time for another game review. Recently I had my phone cut off; as a result, I haven't really been able to keep up with Idle Heroes because you need to have an active internet connection to be able to play. So I had to start searching for a game which would be lots of fun to play without getting bored of it, and which could be played without being connected to the internet at all times. After some searching, I came across Adventure Town.


     Adventure Town puts you in charge of a little town where you must build shops and houses to gain gold and direct your heroes to defeat monsters and complete quests to earn experience and progress further into the game. As you play, you have little heroes and townspeople who will go to each shop and "buy" items. As they visit the shops, they make gold for you until the shops run out of goods at which point you must restock the goods. As with many time-based games like this, an observant person will note that shorter timed tasks such as growing wheat over two minutes will make more goods if you're constantly playing the game, but will be less effective if you're only checking up on your game once every hour.


     Growing these plants makes goods which are given to the shops which then make you gold so you can buy more buildings to make more money faster. You can't go wrong with making more money. There's also the option of building houses which make money without needing goods. The downside of using houses is that they take quite a bit of time to make the same amount of money that could be made by growing plants and stocking shops... but they're quite useful if you're only able to check up on your game once or twice a day.


     Making all of this money doesn't just go towards building more buildings. In your spare time when you don't have room for more buildings and you're waiting for resources to upgrade these shops and houses, you have to do something to keep yourself busy. At these times you find yourself needing to use the heroes at your command to complete quests that you're given or to just plain kill creatures for either money, resources, or magical elixirs which are used to craft and upgrade things. These heroes can be defeated in battle and then must take a recovery period before they can be used again, but they can never die.


     As you gain levels, the monsters you face get stronger, have more health, and do more damage. This is one of the uses for all that money you're making; upgrading equipment to have more health, defense, or damage is incredibly important if you're going to get anywhere in a world like this. Some of the strongest items require crystals which you can earn over time by defeating monsters or completing bounties. The rest of the items cost simple gold which we already know can be earned easily enough. Upgrading items consists of buying new items and fusing weaker items with stronger ones to upgrade them once you've fused enough together. The new strength of these items can be used to fight creatures or to increase your chance to be successful at completing quests.


     I think the reason I like this game so much is because it reminds me of a game I played once upon a time. I can't seem to remember the name of the game, though if I saw it I would definitely recognize it. The whole premise of the game was that all you could do was build shops and buildings to help your heroes and you could influence their decisions, but ultimately it was up to them to decide what they wanted to do; similar to one of my favorite games called Majesty. Seriously, if any of you happen to know what game I'm talking about, feel free to let me know. I would love to find this game again and see if I could get it to work on a current computer.


     All of the monster-killing you do in this game goes toward the great purpose of upgrading your guardian statue. The purpose of which is to give you money once a day which increases each time the guardian levels up. More money means more buildings and better equipment for your heroes which means more monsters destroyed.


     As with most mobile games, this is a pretty simple game to play with not a lot of action and just enough going on to keep you busy if you kept the game open to kill some time. No consistent internet connection required, a good pace of progression to keep you interested, and reasonable tasks which aren't too difficult to complete. This all makes for a great mix of gameplay which would keep you coming back for more as often as you can.

     Adventure Town gets a 10/10 from me for being another great game which is likely to keep me busy for a few months without looking for something new.

~ Kyle Welykholowa ^_^