Search This Blog

Thursday 12 July 2018

=== Mobile Game Review - Tiny Tower - Idle Management - 7/10 =20=

Tiny Tower was one of the first idle management games I ever played on my phone. It seems like most of the mobile games tend to be somewhat idle games which makes sense as I imagine most people would play a game only temporarily while waiting for something on the go or between activities.

Tiny Tower is a game about building a tower of residences for people to live in and constructing shops for them to work in which earn money by selling merchandise which you can then use to construct more rooms.



There is a nice little tutorial sort of thing to start the game which directs you to construct certain rooms and stock shops and really gives you the idea of how to play the game. Completing his instructions gives you Bux which are used to buy upgrades and to stock shops faster.


As your tower builds up you'll see more and more different shops and people as you construct residences and your choice of room types. People move into the tower in one of a few different ways: They can appear in the elevator and want to be dropped off on a floor with a residence, you can pay for a new person to move in using Bux, or a special VIP can appear in the elevator who would cause a residence to completely fill up when dropped off on a floor with one.



The idle part of the game comes from stocking the shops and turning the game off for some time. While you are away, the game keeps selling the merchandise and gives you the profits once the game is turned back on. There is another idle income mechanic which is that once per day you'll earn rent from your residences.


In most games, earning the second type of resource income can be rather difficult or slow, but in Tiny Tower, you're able to earn it pretty easily just by logging in each day which causes fireworks to go off dropping Bux. The more days you log in, the more fireworks you get which means you get more Bux all the time. 


The Bitizens of the tower are the lifeblood of your operation; without them, you wouldn't have any rent, or anybody to work the constructed shops. They have different skills which affects the amount of discount you get for ordering merchandise to the shop they're working in. They also have a dream job which doubles the amount of stock for the shop while they're working there.


As a fun little side-thing to help keep people entertained, there's a Bitbook which is absolutely making fun of Facebook by having the Bitizens post updates and statuses and things which can be entertaining to read, but have no effect on the game at all.


Finally, as with all idle games, this game has a way to reset the game; this allows you to restart for the fun of having a new tower from square one, but keeping some of your progress and giving some sort of bonus for doing so which in this case is to give a golden ticket allowing you to super-charge one of your floors.


Is this a game worth playing? It's definitely well thought-out and if you put in the time to play the game, you can get quite into it. There are some times when the game can get a little slow which is something which does tend to happen when getting further into some of these idle games, but I do think this game is very worth it to play. The gameplay is engaging while it is running and gives you a reason to come back for rewards with each session. There are many mechanics and things going on which keep you having different things to do whether that's stocking shops or moving characters to their requested floors via the elevator.

I'm giving this game 7/10 for idle games because it is better than average, but the gameplay can get somewhat stale after a while, especially if you don't have enough time to actually spend a little bit checking up on the tower once in a while. Other than that, I do recommend this game to play.

~ Kyle Welykholowa

No comments:

Post a Comment