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Showing posts with label google. Show all posts
Showing posts with label google. Show all posts

Thursday, 14 March 2019

=== Mobile Game Review -- Hustle Castle - Management - 7.5/10 ===


I started playing Hustle Castle some time ago and couldn't have been happier at the time when I first started because everything was so similar to Fallout Shelter. Hustle Castle really had a similar vibe right off the bat, but I did enjoy the different style of combat which gave me more of a "tactical" feeling about the game that I didn't get from Fallout Shelter.


At first, I thought Hustle Castle had a better combat system... but as I've played more and more, I've slowly realized that it just doesn't hold up that well. The combat slowly turns into more and more of "who has the better items of the single best strategy" sort of thing. In a perfect world, without a way to outplay an opponent with skill, there needs to be a way to counter each strategy... but that just isn't the case with this game. Quite simply, if you try to do more fun things and change up your build, you'll just lose to whatever the strongest strategy is, which is usually some sort of silly continuously resurrecting some really powerful tanks. The only way I've found to reliably counter strategies is to just be stronger than your opponent and/or have better items.


There is a little bit more which can be done with the combat in Hustle Castle which MAY be able to sway thing in your favour by upgrading spells and bringing them into combat with you. There is a selection of spells including one to damage a random enemy, one to heal your most damaged character, and one to increase the damage of all your troops for a few seconds. These spells can be very powerful when used properly, though I still tend to find that the combat relies much more on how powerful your units are rather than any sort of strategy involved.


Of course any time you leave the game for a while and then come back to it you'll get a lovely update on any attacks which have been done against your castle and the result of them whether it was a win or a loss and you can even watch the combat replay if you want to see exactly how the fight went.


All of these combats are found through the world map which allows the player to continue along the "campaign" trail with each area unlocked having a selection of opponents who can be battled whenever you wish. Once you defeat another player on the map one time, their castle will disappear and be replaced some time later with a new one from another player. After some time, an option will appear which will allow an opponent to be "re-rolled" with another player who may be at a higher/lower/equal level.


Besides the campaign and battling other players there are a couple other options available to keep you busy in the game including a portal which opens up every once in a while which gives increasingly difficult levels of battles that can be done to gain more soul shards which can then be traded in for rewards such as epic items and resources. I have personally found the portal to be quite fun while it's open and then the game slows down a lot with not as much to do while it is closed.


If not busy doing portal fights there is an arena system which lets you put your best combinations of troops up against those of other players in a tournament-style system where you earn more points depending on who you choose to fight and win against. So far I have only managed to be in tournaments where I can perform reasonably average, but I've never been able to win because there's always another few players who have really powerful combinations of units or who are at a much higher level.


Winning one of these tournaments rewards the player with a chest which would have....... I'm not really sure, seeing as I've never won, but I assume there are some pretty good rewards in these things. However, competing in these tournaments does provide another type of resource which can be traded in for more epic and unique items.


Speaking of chests, there are a bunch of different chests which can be earned in Hustle Castle which have varying types of rewards inside of them including resources and items which can them be used to equip your characters whether that is for fighting or for making more resources faster.


Opening chests is also a very simple and kind of fun process of hitting the next open button which continues to open more chests as long as you have another chest to open. I don't know what it is about opening chests of random rewards that's so much fun even when 90% of them don't have anything useful in them.


Moving away from the combat system, there is some castle management which needs to be done while you're not out fighting monsters or other players. In this game, that comes down to building what rooms are available and upgrading them whenever possible. The castle rooms produce resources as time goes on which can be used to construct more rooms or upgrade existing ones depending on what is available at your current player level. One one hand, this is nice because there is a clear build path, but on the other hand I don't like it because there's no customization or learning curve to it besides "I better make this because it's available to me." Definitely ups and down on the castle management depending on how much customization and learning you like in your games.

My personal thoughts on Hustle Castle are quite mixed. I really like how well made the game is and how fluid the combat system is as well as the simplicity of the castle management. As far as a long-term game goes... this one falls flat just like all the other idle-simulation type games out there. Once you get far enough into the game you start having to save up so much resources that the player loses interest in waiting before being able to do things again. There's a great start to this game which really gets you into it, but with the usual idle-roadblocks I found myself losing interest. Granted, usually I lose interest because the wait is too long and there isn't really anything to progress to after a while... only this time my loss of interest wasn't because I didn't have anything to progress to; I lost interest because I hit a wall where the only solution was either to spend real money, or to wait days or weeks before being able to upgrade enough to make any real progress.


Summary

Gameplay: Being the most important part of a GAME, I thought the actual gameplay was quite fun right off the bat up until I wasn't able to progress any further without waiting for really long times due to needing resources and upgrades and training times before being strong enough to get past certain areas and boss fights.

Sound: There's not much of note to the sound design to this game. All the noises fit well without being annoying and the music is nice to listen to, but playing the game without any sound doesn't really make any difference to the enjoyability especially when only logging in momentarity to collect resources and then turn off the game.

Replayability: As the game went on, my interest in continuing to open the game went down and down with the increased upgrade and resource colletion times.

Bonus: If you enjoyed Fallout Shelter, this game has some similar aspects which will feel familiar and fun.

SCORE: I'm giving Hustle Castle 7.5/10. It's better than many other idle-type games out there with having more to do and being more interactive. The biggest downside for me is that it continues to suffer from the same problem as all the others where wait times get way too long without spending real money which I feel with this type of game would just go to waste.

Thursday, 7 March 2019

Google+ Shut Down - Let's Start Something New

Have you heard Google+ is shut down? Crazy, I know. I've been using Google+ for quite a while now to help with posting my links to blog posts, YouTube videos, and Twitch streams; now I find myself needing other places to post these things. I found that a lot of the viewership on my blog came from posting links to groups on Google+, but instead I've just finished searching for Facebook groups to share my work with. Because Facebook is so usable and widely used by so many people, I'm hoping that I may not only find new places to share things, but also might find new things to look at myself as well as the possibility of making new friends.

With everything that has been going on in the past few months I've really let myself go. I mean in terms of my content production not only of blog posts, but in everything else as well. I haven't done any recordings or streams or posted much of anything really in the last little while. With this new month and with things going so well at home I'm hoping that the end of Winter will signify the start of something new for me. I'm looking to drive new traffic to the site and have much more entertainment for all of you. Sure I keep saying it, but I can feel it coming down the pipeline this time; this first post is the start of it all.

I've decided that something I will be changing with the way that I do things is that I'm going to finish more things before moving on to new ones. What I mean by this is that I have many Age of Wonders videos that I haven't yet posted even though they're from many months ago... I have at least 10 extra games and apps on my phone right now that I haven't yet reviewed before moving on to new games... and worst of all is that I have so many pictures and videos from so long ago that I haven't yet done anything with and now I'm running out of space on my phone to store it all. So with this planned change of pace, the way I make my new content will change as well as the way I do some things around the house with trying to finish more things before starting new ones.

If anybody has any suggestions on more places to post my works of creativity or any other wonderful suggestions to help me out, I would be greatly appreciative of any and all assistance on ways I can improve and get more interest out there. I've got a lot of upcoming plans not only for gaming content but also for spending time with my fam jam which I hope will come up with some wonderful stories for you all in the future.

Tuesday, 7 February 2017

My Blog Has Progressed!

     The most amazing thing happened only a couple days ago; my Google AdSense application was accepted! My blog officially has enough content and traffic that I'm allowed to run ads on my site. Of course that's not likely to earn me much at this point, but I think it's pretty cool that if I put enough work into it and I'm patient, I have the opportunity to make something out of this. I didn't think I would be accepted at least until I would have something more like 500 people looking at my site per day. At this point I'm so happy that I've already been accepted.

     I don't really have a ton to talk about today besides my excitement over the situation. This really motivates me to put more effort into this and see where I can take it. It's really something so small that doesn't have a huge impact on my life right now... but it's actually kind of amazing just what kind of effect it has. It's like someone coming, giving me a pat on the back, and saying "you've done a good job, so here's an opportunity for you."

     The hardest part with this now is really that I actually have to remain diligent and continue to make posts. In the past I've put off my want to write things to do other things instead either for my own amusement or out of necessity. Now, I have an excuse to make this something higher up on my priority list. I now have a reason to listen to the news or read articles and then write my own thoughts and post it for all of you to read. Now this really has a purpose; something I was starting to wonder if it would ever happen. Yeah, I would look at my stats and see maybe one or two more people viewing my site each time I'd post something; in the grand scheme of things, it often looked like the same pattern of numbers going up and down every time.

     So yeah, I'm excited, and now I have new goals to work for. Just when I thought I was getting stuck in a rut, this breakthrough has happened. Obviously I still have a bunch of work which must be done to continue my progress to a level which would really help us out each and every month. If I can get to that point though... if I can get more traffic to my site, more content out there, more entertainment to the people, more reason for people to keep coming back and bringing more and more people with them... then I can get somewhere with this. I really have an amazing opportunity here and I can only hope that I'm able to pull through with what I need.

     Wish me luck everybody! ^_^

~ Kyle Welykholowa

Thursday, 24 November 2016

Egg Inc. - Mobile Game Review - 10/10

     I've been playing this game for a few months now because it's just so much fun. Egg Inc. is an idle game where you press a button to hatch chickens which then run across your screen into a hen house where they then lay eggs for you to sell. As I read that, it makes the game sound incredibly interactive, but really the chickens laying eggs and making money from the eggs being sold is just something that is implied behind the scenes.


     So this game looks nice. It has a sort of art-style that I like to see and it's a pretty simple game. The most interactive thing about this game is that you get to shoot down drones which either make you large amounts of money, or golden eggs. Money is used to upgrade your eggs and farm so that you make more money faster and to hatch more chickens faster. Golden eggs are used for epic upgrades which persist even if you prestige.

     Prestige is a common thing to see in idle games. It's a way to make the game last longer by starting over again from the beginning, only with the added bonus of, say... + 1% to the money you make for each object you have related to the prestige system. In this game, it's another type of egg called a soul egg.

     (If you couldn't tell, a lot of this game revolves around eggs.)

     I found Egg Inc. on the Google Play store by accident just because I was browsing and instantly fell in love with it. I think it's a great adaptation of the idle genre. A game where you make progress, then continue to make some progress even while you're not playing the game. It starts off quite quickly even without any prestige. You soon find yourself unlocking new eggs, selling your farm to start a new farm where you make more expensive eggs over and over again. Everything goes great! Until you hit that roadblock...

     Like every idle game, it ropes you in with the promise of fast and rewarding progress. Completing missions left and right for those oh so valuable golden eggs. Upgrading your egg to the next level again and again. Until finally, you find yourself with a quest that takes a looooooooooooong time. And when I say long, I mean some of these quests would take a week straight of holding down that "hatch chicken" button until you finally get the number of chickens required to complete the quest. Or longer if you leave the game to hatch chickens for you while you're not there. And during this time, you either can't upgrade your egg because that would cause you to have to start over with no chickens... or you just don't have enough farm value to upgrade even if you wanted to.


     Now, when I say this, I don't mean this is a bad game by any means. That's just part of the idle genre. The game wouldn't last very long if it didn't come to a point where you have much much MUCH higher goals to reach. But at this point... if you're like me, then you want so badly to continue playing because you want to 100% the game. But at the same time, if you have better things to do and more fun things to move on to, it's just not worth it to continue playing.

     Even after saying that, I absolutely recommend this game. I got my girlfriend hooked on it too just by asking her to hatch a few chickens for me while I was busy. If you want something to keep you busy during those times when you're bored out of your mind, this game does deliver. Even if you don't finish the game up to the very end, I absolutely think you should give this one a go. At this point, I firmly believe this is the best idle game I've played.

     Egg Inc. gets a 10 / 10 from me for the idle genre. Have a great day everybody!

~ Kyle Welykholowa