Search This Blog

Showing posts with label company. Show all posts
Showing posts with label company. Show all posts

Sunday, 31 March 2019

=== Mobile Game Review -- Business Inc - Business Management - 1/10 ===

Here's an interesting game idea I came across a little while ago called Business Inc. The goal of this game is to start as a small company with just one employee making games and to grow into a larger company making profits.


So in the beginning, the player needs to hire an employee with little skills and start designing games which grows their skills into making a better quality product and being able to make these products faster. I started this game over and over and over trying to be profitable and continue to be profitable as the game went on, but I could never really make it very far into the game.


I don't know if I was playing the game wrong... I like to think I'm quite good at coming up with strategies and figuring out how to win at games, but it just seemed like everything I tried to do was... useless. As you can see, the game sort of lulls you into a false sense of security where you believe you're making money but as soon as you start hiring more people who are untrained or trying to take longer projects the money starts to fall off really quickly.


See, Business Inc isn't just about making a game and being happy with it; You have to be able to make the game faster than your competitors and at a good enough quality that you still make some profits once your competitor comes out with their version of it. At first I figured out it's not so bad to just focus on the simple projects and having those come out as quickly as possible... but then once the bigger and longer projects started coming out requiring more employees with higher skill levels, all the profits began to fall apart until I went bankrupt EVERY time.

So unfortunately this game didn't last very long as there wasn't very far I could get to keep my interest very long. If this game has progressed since I played it or if someone has found a winning strategy to this game, I would be more than happy to hear your explanation. Until then, for me, this game isn't a very good game.

Summary

Gameplay: Very interesting concept. I love business-type games and I'm still on the hunt for a truly awesome business sort of game. This game just doesn't have very far to go as the gameplay falls off very quickly without any progression or ability to make choices which really impact the end-result of the game. Business Inc is really more like a game-loss simulator rather than any sort of game-play.

Sound: The music is nice, though repetitive. As the game isn't very long and there isn't much to the gameplay, there really isn't much to be said about the sound.

Replayability: As I've already mentioned, the gameplay is severely lacking. As a result, there's ZERO want to play this game again unless there are some huge changes to the game.

SCORE: I really wanted to like this game and really tried to make it work, but with what I've seen from this has been rather disappointing. Business Inc gets my first ever 1/10 rating because it is seriously so bad I wouldn't even recommend bothering to try it; It just doesn't go anywhere and give absolutely no hope of ever being successful. Even if the player did manage to find a way to keep from going bankrupt, the gameplay wouldn't be any fun because because it would consist of doing the exact same thing over and over with no change or progression.

~ DaemonVirus

Friday, 2 June 2017

=== What's Wrong With People? ===

     The first thing that comes to mind right now is simply... what's wrong with people? I hardly know how to start telling you all about this other than to simply hang my jaw open in disbelief at the sorts of things that go on in the world. Now don't get me wrong, I love it here in Moose Jaw; there are just some things that are a little bit odd happening of late. Let's just get right into story-time shall we?

     This past week, we've had a couple odd things go on while I've been gone to work. It seems like this first started when my parents were over and Carley saw a man walking down our back alley. Naturally, she didn't think much of it; there's no reason to give much thought to a person walking by. The real oddness starts a couple days later when someone walks by unlocking the back gates of every house in the area. What makes sense for someone to ever do that? As strange as that was, we didn't think too much of it other than to realize that we should put a lock on our back gate just in case something like that were to ever happen again. It certainly wouldn't be fun to have Furgle run away especially since we lost his tag and need to get him a new one.

     Do you think that's strange? You'll never guess what happened the very next day. Someone walks by (whom Carley thinks is the same guy all three of these days), reaches over the fence, and gives something to Furgle. Carley didn't think much of what it could have been at the time, but was pretty pissed about someone doing something like that. Now, when we have company over and Furgle is being too crazy, we put him downstairs in the office to chill out for a while. Usually he voices his opinion on how he would rather be with us by howling like a banshee in the basement being chased by a cop car, but on this night he sounded like he was going mental. Almost like he was throwing himself at the door.

     It wasn't until later on that night after company had gone home that we let Furgle out and Carley noticed his heart was pounding and he was pacing so badly that he just couldn't lay down for longer than a minute. At this point, Carley thought about it and asked what the symptoms of a dog eating chocolate are. I didn't know, so we looked it up and realized what the man gave him earlier Carley believes was about a cup of chocolate in total. I'm so flabbergasted that someone would do that I'm unable to process what even could go through the mind of someone to want to do that. The good news is that Furgle is fine now and he isn't having any issues of any sort. He just needed a little bit of time and rest to get back to normal.

At this point, all I can say is... what's wrong with people?

~ Kyle Welykholowa