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Showing posts with label random. Show all posts
Showing posts with label random. Show all posts

Wednesday, 14 November 2018

=== Mobile Game Review -- Crossy Road - Arcade Clicker - 4/10 ===

Today we take a look at the mobile game, Crossy Road. I've been a little busy recently with starting my new full-time job and still working on school at the same time... along with being a little bit sick. It can be quite difficult to have enough energy to keep going when there's so much going on, so sometimes I pick simpler and easier games to play in my spare time.


If you're looking for an simple game to pick up and play where you can learn to be better every time you play while being reminded of the good old days of playing Frogger back in 1981, this game is for you! The controls are really easy to learn, just tap on the screen and you hop forwards; moving to each side and backwards can be done by swiping in the proper direction; if you are faced with a solid object or any situation where hopping forward would block the character... you'd better figure out which way to swipe to fix that before hopping forward, otherwise you're not going to move anywhere at all.

Something I'm not really a fan of when trying to be awesome at a game is RANDOMNESS. Now of course randomness is important in the replayability of a game, but there's a level of randomness in some games which is just silly; I'm talking about the type where due to uncontrollable factors, you've run into an impossible to beat situation. Does that come up in this game? Yes... sometimes you end up stuck with no holes in traffic to pass through while the ever-moving camera swallows you up or forces you to jump to your death into oncoming traffic. HOWEVER, for the most part, this isn't too much of an issue. Because it's so easy to get into a new game and because many situations are avoidable if the player is able to think and react fast enough, I don't mind the amount of randomness in this Crossy Road.



Reasons to come back to this game and keep playing after having played for... a while? Challenges I suppose. I believe a new one starts every day or every few days where a preset character and level is put forth into the world for many players to attempt to see if they can be the best at getting the furthest into the level. Based on the player's rank at the end of the challenge, they are given some sort of reward such as a special character.



I really enjoy the fact that different characters in the game don't really have an effect on how the game is played. Different characters change the setting of the game and the aesthetics, but nothing changes other than that.

I suppose the real downside to this game... is that nothing really changes. Once you've figured out how to play it reasonably well... there isn't really much left to do. I mean hey, if you can consistently get to 200 hops, then you get to keep seeing pretty much the same 200 hop idea every single game you play. What happens when you get further than 200 hops? You see more... of the same... thing.

While I believe Crossy Road is probably a one-week game at best, there is one bonus thing that really truly made me want to play in the first place; they have a version of Crossy Road at Ruckers which is basically the same game without the ability to move side-to-side or backwards. Surely this results in more randomness than I am comfortable with seeing as the game makes its decisions to move to either side on its own, but there's still a chance to play really well and get really far into a level which results in quite a few tickets.

Verdict

Gameplay: Fun and easy to pick up, but the gameplay gets quite repetitive incredibly quickly.

Sound: The sounds a basically what you'd expect; sounds of traffic driving past and honking their horns, water rushing as you jump across logs, trains running across tracks right before your very eyes.... but no music.

Replayability: No game is EXACTLY the same twice... but after a few plays, there isn't much change to the game with each new play.

Bonus: There's a version of this game made for earning tickets at Ruckers. If it wasn't for the cost of buying all those tokens just to play the game this way, I would be playing it ALL THE TIME.

SCORE: After some consideration, I have decided to give Crossy road 2/5 because I was super excited about playing it after experiencing the arcade game at Ruckers... but then I quickly lost interest after only about a week of having it on my phone.


~ Kyle Welykholowa


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Monday, 15 January 2018

=== I've been Slacking ===

     First thing's first, I have to apologize to everybody for slacking in the past month. I haven't really posted anything for nearly a month now. Ever since the holiday preparation started, I haven't been doing much of anything useful at all. With work being so busy since there's only four of us rather than five in the office, Isabelle starting to stand up on everything, and everything else going on these days... I just haven't taken the time to post anything recently.

     So, my first New Year's resolution this year is to start talking to more people and try to actually get to know some people whom I can spend some time with either playing games or going out for coffee with. As another sort of resolution thinger... I'm wanting to put more effort into the things I want to succeed at. There are many things I want to succeed at including my blog which is why I'm making this post. You can expect to see many more posts about random life, game reviews, and current events. I'm also hoping I might be able to start doing food or movie reviews or something else.

     Here's hoping for a great new year with much to talk about. I'm looking forward to having much success at many things this year. I'm hoping you'll all join me as well on this fantastic journey and share this with all your friends.

~ Kyle Welykholowa

Monday, 22 May 2017

=== Crying, Babies, and Midterms ===

     So we've been handling our baby and wow, those midterms sure showed up fast; I didn't realize the spring semester would go by so quickly. Everything has been rushing by it seems with things to do every day followed by crying, crying, crying, and more crying... which results in sudden losses of consciousness at various times of the day when there is nothing immediately important to be doing. All of this however, is interrupted at equally random times of the day by more crying.

     This past month has been pretty much continuously assignments due at least every second day. As you may be able to imagine: driving 45 minutes to and from work every day, being short on sleep, trying to help with the baby, and then trying to get some school work done at the end of the day... it's a little bit difficult. There are times when things end up being late. There are times when things just don't get done at all. Currently, this includes booking a couple of my midterms... so I'm going to have to figure out how to still write those even though there is no available time to write them left in the system. Ugh...

     I look forward to the times when everybody is sleeping; the baby, the dog, and Carley. At these times I actually get some uninterrupted time to myself... for a bit. Inevitably someone ends up needing something. Carley needs a bit of help or attention or something to get done, the baby wakes up and wants........... I really don't know what, or the dog needs to get outside. I can't believe I'm thinking this, but the dog is probably actually the least needy at this time.

     I'm certainly looking forward to being done with my classes so I won't have to be doing so much all the time anymore. Oh how I can't wait to have proper time to think each day after I get home from work. One day Kyle... one day.

~ Kyle Welykholowa

Sunday, 15 May 2016

=== PC Game Review -- Crown and Council - Turn-Based Strategy - 6/10


     Crown and Council is a really simple game made by the maker of Minecraft. The goal of the game is to conquer your enemies by attacking them in a risk-like fashion where a random roll done behind the scenes decides whether or not the money you have spent on attacking is successful.

     Unfortunately there isn't much to say about this game. The levels are randomly generated and range from large maps with lots of land to conquer, to small maps with only a few islands.



     I would say the game is fun to play for a short time, but gets boring quite quickly. The best way I can describe the experience would be to say... imagine playing Risk many times again and again and again in a short time. Sure, Risk is fun, but there isn't much to it. After a while it gets a little stale.

     So I'm giving this game 6/10. It's not really anything new, but it is cute and it's also free, which means if you're looking for something to kill time that doesn't cost anything, I see nothing wrong with recommending this game to you.

~ Kyle