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Showing posts with label train. Show all posts
Showing posts with label train. Show all posts

Friday, 6 December 2019

=== Mobile Game Review -- Bricky / Blocky Farm - Farming Progression - 7/10 ===

What Are We Reviewing?
Hello everyone, welcome today to a review of... Bricky Farm? Blocky Farm? I'm not EXACTLY sure which one is the truth at this point as the game name on the app store says Bricky Farm, but when the game is loading it says Blocky Farm. The game at this point appears to have a little over 70,000 downloads on the app store as a free game.


Gameplay:
Farming. Farming games are quite popular these days. It's an easy concept to understand where you plant a seed and it takes time to grow dependent upon what kind of seed it is which determines how long it takes to grow, what it's worth, and potentially what it can grow into. What a fun style of gameplay!


There's even options for customizing the look of your animals including chickens, cows, and pigs with sunglasses and hats and things. Animals are quite important as the crops which are grown can be made into food which is fed to the animals who then produce resources which are used along with other crops to bake cookies and make cream and all sorts of other options which all takes more and more time as things get more and more complicated.

What I don't really get is that there's a pet dog in the game which you're given to take care of and some quests are given every once in a while to take care of the dog as well... I haven't really found much use in this though other than it spends money and gains experience in the process.


Speaking of quests and things... a lot of the gameplay revolves around completing orders from people who visit the farm and ask for things or by a nearby board of orders to be delivered by your own truck. There appears to be more which can be unlocked including a train, a fishing boat and possibly even more!


Graphics:
If you've played anything like Crossy Road or other voxel-designed game, then that's the art you're looking at. Definitely a cute design which has been done well in the past and is still done well to this day. Personally I prefer anything which has a painted look to it, but I don't mind the bright colours coming at me in Blocky Farm.

Replayability:
This game... is... alright. I would actually say it's one of the better mobile games out there, but it still tends to lose my interest. Not because the game is bad or poorly designed, but because of the time limits on everything. When I play a game, I want to be able to lose myself in it without having to take pauses all the time... which is exactly what free-to-play games tend to do. ESPECIALLY when they rely on advertisements to make money which all requires people coming back over time when new ads are available to watch. So yeah... I get it. I would come back to this game and play it more if there weren't other games I'm interested in playing.

SUMMARY:
It's an alright game that I would again say is something I'd come back to much more if I didn't have other games on my radar. I'm happily giving Bricky Farm or Blocky Farm (whatever you wanna call it) 7/10 because I think it's well-made, but seemingly unfinished and unfortunately it may never finish based on the research I've done. I guess we won't know until we wait on it for a little while.

~ DaemonVirus

Wednesday, 14 November 2018

=== Mobile Game Review -- Crossy Road - Arcade Clicker - 4/10 ===

Today we take a look at the mobile game, Crossy Road. I've been a little busy recently with starting my new full-time job and still working on school at the same time... along with being a little bit sick. It can be quite difficult to have enough energy to keep going when there's so much going on, so sometimes I pick simpler and easier games to play in my spare time.


If you're looking for an simple game to pick up and play where you can learn to be better every time you play while being reminded of the good old days of playing Frogger back in 1981, this game is for you! The controls are really easy to learn, just tap on the screen and you hop forwards; moving to each side and backwards can be done by swiping in the proper direction; if you are faced with a solid object or any situation where hopping forward would block the character... you'd better figure out which way to swipe to fix that before hopping forward, otherwise you're not going to move anywhere at all.

Something I'm not really a fan of when trying to be awesome at a game is RANDOMNESS. Now of course randomness is important in the replayability of a game, but there's a level of randomness in some games which is just silly; I'm talking about the type where due to uncontrollable factors, you've run into an impossible to beat situation. Does that come up in this game? Yes... sometimes you end up stuck with no holes in traffic to pass through while the ever-moving camera swallows you up or forces you to jump to your death into oncoming traffic. HOWEVER, for the most part, this isn't too much of an issue. Because it's so easy to get into a new game and because many situations are avoidable if the player is able to think and react fast enough, I don't mind the amount of randomness in this Crossy Road.



Reasons to come back to this game and keep playing after having played for... a while? Challenges I suppose. I believe a new one starts every day or every few days where a preset character and level is put forth into the world for many players to attempt to see if they can be the best at getting the furthest into the level. Based on the player's rank at the end of the challenge, they are given some sort of reward such as a special character.



I really enjoy the fact that different characters in the game don't really have an effect on how the game is played. Different characters change the setting of the game and the aesthetics, but nothing changes other than that.

I suppose the real downside to this game... is that nothing really changes. Once you've figured out how to play it reasonably well... there isn't really much left to do. I mean hey, if you can consistently get to 200 hops, then you get to keep seeing pretty much the same 200 hop idea every single game you play. What happens when you get further than 200 hops? You see more... of the same... thing.

While I believe Crossy Road is probably a one-week game at best, there is one bonus thing that really truly made me want to play in the first place; they have a version of Crossy Road at Ruckers which is basically the same game without the ability to move side-to-side or backwards. Surely this results in more randomness than I am comfortable with seeing as the game makes its decisions to move to either side on its own, but there's still a chance to play really well and get really far into a level which results in quite a few tickets.

Verdict

Gameplay: Fun and easy to pick up, but the gameplay gets quite repetitive incredibly quickly.

Sound: The sounds a basically what you'd expect; sounds of traffic driving past and honking their horns, water rushing as you jump across logs, trains running across tracks right before your very eyes.... but no music.

Replayability: No game is EXACTLY the same twice... but after a few plays, there isn't much change to the game with each new play.

Bonus: There's a version of this game made for earning tickets at Ruckers. If it wasn't for the cost of buying all those tokens just to play the game this way, I would be playing it ALL THE TIME.

SCORE: After some consideration, I have decided to give Crossy road 2/5 because I was super excited about playing it after experiencing the arcade game at Ruckers... but then I quickly lost interest after only about a week of having it on my phone.


~ Kyle Welykholowa


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