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Showing posts with label build. Show all posts
Showing posts with label build. Show all posts

Wednesday, 21 February 2018

=== Mobile Game Review - Motor World: Bike Factory - Management - 3/10 ===

     Motor World: Bike Factory is a very fun game. Or at least... the idea is very fun. I've played this game before, back when it first came out actually. This game is a sibling to the game it's based off of by the same company called Motor World: Car Factory.

The gameplay is nice and easy: pick a vehicle to build, click the vehicle to start building, click the vehicle again and again each time the next part is ready to be built until the vehicle is done, then wait for an amount of time until the vehicle gets sold for a profit. As you progress through the game, you can use dollars to buy better workers who work faster and/or are more efficient. You also unlock new vehicles which require more work points to finish and get sold for a higher profit. This gameplay is so simple, yet so much fun!

The energy resource in this game which lets you do work is donuts. Each worker has a certain supply of work points which must be refilled using a donut every time they run out. Donuts can be acquired by waiting for them to refill over time, or sometimes you'll find them while working on vehicles. You can also sometimes find mystery cards which can give you random bonuses such as refilling your donuts or allowing you to construct a vehicle for free rather than paying for it.

Now, for the observant people out there, you'll notice that I'm talking good about this game, but im only giving it 3/10. The reason for this is because I genuinely do love the gameplay of the original game (and this one because it's the same), but there are a few downsides to this game in particular.

First, the gameplay is the same; there's no difference between this game and the original Motor World: Car Factory other than this one is building bikes instead of cars. Also, this may have changed since last I played, but the total vehicle options are fewer than in the other game. The second reason I'm giving this game such a low score, is because I really wanted to get back into it, but upon downloading it and playing it once again... it seems to now be swamped with advertisements! I could happily waste tons of time playing this game continuously before, but now I have to watch a 30 second advertisement every time I finish constructing a bike! Maybe I could live with this with bikes that take longer to build, but when you're making really cheap and fast to build bikes... you end up watching more advertisements than gameplay.

*****
     I've now given the game a proper chance and played through the beginning tutorial phase until I've gotten past that and a little further beyond. Unfortunately the game hasn't gotten any better. I did have a ton of fun while I was without internet and playing the game... because it wasn't able to give me tons of advertisements every time I close a menu. Realistically though... who's going to turn off their internet every time they want to play a game? Not to mention the fact that the game crashed after half of the advertisements as well! So unfortunately, as much as I wanted to give this game a higher score, it's just too buggy and in your face to enjoy.
*****
So in summary, Motor World: Bike Factory is not a bad game. It is however already done almost exactly the same, and the amount of advertisements really kills the fun of playing the game, almost to the point where the game is unplayable. ~ Kyle Welykholowa

Friday, 5 February 2016

Banished - Game Review - 7/10



     This game, I have put so many hours into. Partly because I'm a perfectionist and I don't like to leave a game without 100% of the achievements finished, but also because this game is a nice city-builder.

     My first instinct is to call it "casual". I'm not actually sure if that's accurate or not. I mean, you aren't really playing against anything besides the elements, and basic human survival. The goal of the game is to make a settlement/village/town/city/whatever-you-want-to-call-it. You don't have to worry about being attacked by anything besides tornadoes and fires. It's just you and your people. As long as you make sure they have enough food and supplies, they're good to go.

     So in terms of a city-builder, this is a really fun game. Even though you don't have to play "against" anything, and don't have any specific goal besides making a city and keeping your people alive... this game captures enough attention to keep me playing it even when there's only one achievement left to get... that takes FOREVER I might add.

     The only thing about this game I can REALLY harp on is the fact that it slows down a ton as your population increases. I assume it's a problem with having to render/calculate every one of the sprites in the game. Figuring out what each and every one of them have to do, because they all have their own lives. I would imagine the more powerful your computer, the better the game would run at higher populations. Now, I have a pretty beefy machine... and my game starts to crap out around 200 population. I've searched for fixes for this kind of thing and unfortunately haven't really come across anything. I'm pretty sure it's just the way the game is made/encoded.

     Now, saying that. I do highly recommend this game. I have found it very interesting to learn how to take care of my people. If you're into tackling achievements, then that's what really makes this game worth it's money is the time you have to take to figure out how to get those elusive achievements.



     I'm going to give this game 7/10 for a city-builder. I haven't played many of them, but this one caught my eye. It could be better, but it's not bad at all.

~ Kyle